So this is update 4, no new script at the moment as I’m working on Warrior Side View Battle System right now though I might release some scripts before the end of the month. MAYBE. Anyways here are your two updated scripts
Relatively simple idea. The battle arena lets you compete in Ranking Battles of Opponent Groups of your making. No need to make them in the database, just alter the contents, and the troops are created for you! Progressive Battling, so you can take your money and walk, or gamble it and continue on in battle.
Introducing my new Banking System for RMXP. The ACE Banking System allows players to deposit and withdraw money from the bank like in real life. As your money sits in the bank, the player can accumulate interest over time, increasing the amount of money in the bank. Savings bonds can also be purchase at the bank, to increase the players cash flow as well. I’ll be releasing a RMVXAce version soon this week for those who use that engine.
This script will allow you make a “Paused” menu that can replace the old menu for simpler games, or just be an add-on to look nice.
The Hospital System gives a traditional RPG feel to your game and a slight challenge to those low on cash. In most RPG’s, inns are often used to allow parties to recover their health, restore their status, etc. It’s often a cure-all for a set price. This hospital, however, charges based on the amount of damage take, to the amount of mana consumed, and the ailments inflicted also have a bearing on the cost. Players can also heal individual members as opposed to all members of their party in the event that they cannot heal the whole party.
For today’s updates, the Monster book and Biography script have done some more internal changes, with the monster book have the most notable one. As you can see in the above image, with lots of help from kellessdee from RMXPUnlimted, I was able to get the conditions to appear in the ability page. Giving you info on what conditions that needs to happen before a monster attacks you with that ability to help you prepare ahead of time. For the Biography script, it was a simple Scene_Base upgrade.
The Row Changer System is a plug and play script that allows the player during gameplay to change the battle position of the player in reference to their ‘front, middle, and rear’ positions normally set in the ‘Class’ database. With this system, the position can now be changed in-game with the value from the ‘Class’ database being the default. Some configurations in the Module if you want to change something.
The Biography script calls a window that displays different aspects about a character… like their age, height, gender etc. These can be changed though. This script is free to use and edit as long as credit is given to me.
The Bestiary System script allows you to check the parameters of defeated enemies while also showing an enemy’s immunity to states and elements, type of abilities that they use, and their biography. The script can automatically add itself to the menu and the developer can choose where to place it in the command list.