This script, that was converted from RMXP, calls a window that displays different aspects about a character… like their age, height, gender etc. These can be changed though. Along with that, the script allows for the ability to change the descriptions for actors during the game.
View script here
Introducing the Rpg Maker VXAce equivalent of the Bank System from my RMXP collection. This script is basically the same script from RMXP, but it’s an RMVXAce exclusive. Enjoy!!
Well I was supposed to release my Scene_MenuBase script, but I ran into a couple of errors, so in the mean time I updated a couple of scripts and released a new VXA script after seeing a request. Introducing the Multi-Variable Window for rpg maker vxa.
Which alters the side windows at the bottom to display variables, time, steps, gold, or your own custom variable. This script was stripped from my ACE menu system [RMXP] and then translated into rmvxa.
Finally finished another rmvxace script after several months coding rmxp. This script is for those who want to make the option of having the player decide if they would want to play in full screen without having to press Alt + Enter. View Script Here
- ACE Equipment System [RMXP] v1.11
- ACE Status System [RMXP] v1.11
The Window Game completion script, which was created for both RMXP and RMVXAce, allows the player to see how much progress they’ve done in-game in the menu. There’s full customization in the module that allows you to change the bars colors, percentage formula, and title. Feature installment will allow for decimals.
Okay so I will introduce my first script on RMVXace, the Window_MapName Plus+. I created this script because I didn’t like the black background that appears behind the map name, so I changed it to the windowskin. So here’s my first attempt at the new engine, Enjoy because I’m sticking with XP for awhile until I understand VXace more and I’ve finished my games demo.