Introducing the Rpg Maker VXAce equivalent of the Bank System from my RMXP collection. This script is basically the same script from RMXP, but it’s an RMVXAce exclusive. Enjoy!!
Introducing my new Banking System for RMXP. The ACE Banking System allows players to deposit and withdraw money from the bank like in real life. As your money sits in the bank, the player can accumulate interest over time, increasing the amount of money in the bank. Savings bonds can also be purchase at the bank, to increase the players cash flow as well. I’ll be releasing a RMVXAce version soon this week for those who use that engine.
This script allows you to make events that will chase the player or flee from the player when the player enters within range of the event or when the event sees the player.
This script provides two switches. One switch will stop all NPC events from being able to move when it’s on. The other switch will prevent the player from being able to move when it’s on (outside of an event).
For those who love to add a slippery element to their game and don’t plan on eventing a lot. Then this script is for you. Get in the mood for winter by slipping on the floor and sliding across the room. Though, since that’s too dangerous to do at home, you can do it in RPG Maker VX Ace without all the pain. When a player steps on a slippery tile, it will send the player sliding across the room until they hit an object or land on non-slippery ground.
Get the script here
Well this took longer then it should of, but I’ve finally completed it. Here’s my first out of three shop system scripts, The ACE Skill Shop
. As you can guess from the name, instead of buy items and equipment, you purchase skills.
Also I’ve added a new tutorial called, Coding Standards, which pretty much a quick insight on scripting.
The Item Icon Hue script allows you to specify a hue for the icons of individual items, weapons, armors, skills, and states. This way you can use the same icon for various items, only changing the hue.
Well I was supposed to release my Scene_MenuBase script, but I ran into a couple of errors, so in the mean time I updated a couple of scripts and released a new VXA script after seeing a request. Introducing the Multi-Variable Window for rpg maker vxa.
Which alters the side windows at the bottom to display variables, time, steps, gold, or your own custom variable. This script was stripped from my ACE menu system [RMXP] and then translated into rmvxa.
I’ve updated the categories to look more organized and I’ve added 2 new tutorials to the tutorial section.
Well I’ve uploaded the outdated Enu SBS Tankentai XP only because in march I’ll be starting reconstruct the Battle System in a more user friendly engine. As of right now I’ll just post the script, to let people who still want to use it download it. However since it has numerous bug inside, download at your own risk until I fix them. PLEASE DO NOT POST ANY ERRORS/BUGS, as they will be deleted. I am not supporting the script until march, so anyone who downloads will just have to suffer. You can view the script HERE.
In march, besides recreating the SBS I’ll writing tutorials for it as well, so less people will be confused.
What will be up and coming next month in Feburary will hopfully be:
- ACE Shop System
- ACE Skill Shop
- ACE Common Event Shop
- Warrior Engine Upgrades and Scripts
I should have some tutorials for RMXP by Wednesday.